The animations object can be used on both layer level (root) and POI level (hotspots) in the JSON response.The animations defined on POI level will overrule those defined on the layer level.An Animation instance contains a single animation and the controls to play it.It is created by the Animation Manager, consists of Animation.
HOME Accordion Ajax File Upload Always Visible Control Animation Area Chart Async File Upload Auto Complete Balloon Popup Bar Chart Bubble Chart Calendar Cascading Drop Down Collapsible Panel Color Picker Combo Box Confirm Button Drag Panel Drop Down Drop Shadow Dynamic Populate Filtered Text Box Gravatar Hover Menu Html Editor Extender Line Chart List Search Masked Edit Modal Popup Multi Handle Slider Mutually Exclusive Check Box No Bot Numeric Up Down Paging Bulleted List Password Strength Pie Chart Popup Control Rating Reorder List Resizable Control Rounded Corners Seadragon Slider Slide Show Tabs Text Box Watermark Toggle Button Twitter Update Panel Animation Validator Callout Update Panel Animation Extender is an extender that allows you to play animations both while an Update Panel is updating and after its update is finished.
I had heard people say the On Updated will only run if a partialpostback has occured in reference to the page loading the first time.
Q: I use Update Panel animation extender ,, it works so good but unfortunately ,,when i have more than update panel on the same page and any partial post back for any update panel on the page the extender works (animate)..
For Geo POIs, animations are applied to all icons, including normal 1d icon, 2d objects and 3d objects. Geo POIs and Vision POIs have different coordinate systems: Geo POIs -obeying the right-hand rule.
Vision POIs Vision enabled 2d and 3d objects are placed in the coordinate system of the target object. Please see the image below: The origins of Objects are placed around the origin (center point) of the target object.
Positioning is solely affected by changing the translate transform values and the translation is relevant to the coordinate system of the target object.